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Weird Object Shape in Solid Mode

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My object behaves weirdly in Viewport's Solid Mode, it's shown like this in the Solid Mode:

enter image description here

But when I render the scene, it's shown well (as it should be):

enter image description here

It only has a Bevel modifier:

enter image description here

The object in the Edit Mode (Solid Mode):

enter image description here

Edit Mode + X-Ray Mode (in Solid Mode):

enter image description here

Edit Mode + X-Ray Mode (in Wireframe Mode):

enter image description here

How can I fix it?


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