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Weird Object Shape in Solid Mode

My object behaves weirdly in Viewport's Solid Mode, it's shown like this in the Solid Mode:But when I render the scene, it's shown well (as it should be):It only has a Bevel modifier:The object in the...

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Answer by Lukasz-40sth for Weird Object Shape in Solid Mode

Bevel modifier, when applied to the whole of complex meshes in particular, can mess things up. To avoid this model the shape from a subdivided, 8×8, plane removing undesired vertices/edges. Bevel it,...

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